With the assigning the materials to 3 dimensional objects such as are wall, column, slab etc., it is determined their properties such as texture and transparency in render and solid model views. Materials are defined by the user and assigned to various objects.
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Material List -
Material Editor -
Creating a New Material -
Edit Material -
Grass & Fur Effect on Materials -
Ligthing Effect in Materials -
Creating Landscape Material -
Creating a Frosted Glass Material -
Creating Mirror Material -
Packaging of Project Textures -
Planar Texture Mapper -
New Origin Determination in Planar Texture Mapper -
Editing the Selection in Planar Texture Mapper -
Edit Surface Mapping -
Surface Texture Mapping Methods -
Changing Material with the Edit Surface Mapping Command -
Assign Material -
Material Conflict
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