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Surface Texture Mapping Methods

The texture on the desired surface are arranged with different mapping methods.

Location of the Surface Mapping Methods

You can access the mapping methods from the projection parameters dialog.


Fit to surface

Places the texture to cover the selected surfaces.

Repeat count

Repeats the texture for the values ​​entered on the selected surfaces.


Texture length is determined by entering values ​​in two directions.

Keep aspect ratio

If checked, the texture is edited by entering a value in the U box from the number of repetitions and dimensions lines.

Mapping Methods

Before applying the mapping method

When the fit to surface method is checked

When the repeat count method is checked - U:2 V:2

When the dimensions method is checked - L:150 V:50

When keep aspectsratio and fit to surface methods are checked

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