The texture on the desired surface are arranged with different mapping methods.
Location of the Surface Mapping Methods
You can access the mapping methods from the projection parameters dialog.
Fit to surface
Places the texture to cover the selected surfaces.
Repeats the texture for the values entered on the selected surfaces.
Texture length is determined by entering values in two directions.
Keep aspect ratio
If checked, the texture is edited by entering a value in the U box from the number of repetitions and dimensions lines.
Before applying the mapping method
When the fit to surface method is checked
When the repeat count method is checked - U:2 V:2
When the dimensions method is checked - L:150 V:50
When keep aspectsratio and fit to surface methods are checked